Add Monkey Money for normal power purchases, build your own route in an already-unlocked local Map Editor, and tune your defence with tower upgrades, ability cooldowns and giant bloons.
MOAB Mine stock 11 and Monkey Money 1,200 after a normal purchase and full restart without the companion. Steam build 26122510 on Windows.
Features
Monkey Money
Add 1,000 through the native wallet method, or inspect the current wallet. The tested grant changed 250 to 1,250; a normal MOAB Mine purchase cost 50 and changed stock 10 to 11. Wallet 1,200 and stock 11 survived a full restart without the companion. This is Monkey Money for ordinary game purchases; it does not grant a real-money currency bundle.
Local Map Editor
Open the genuine local editor from Home when the game’s editor unlock already exists. Edit the path, use normal Save and Exit, then play through Sandbox or New Game. A water route was saved, played and reopened after a third full game restart. This action does not grant the editor unlock or change normal sharing/login checks.
Installed Trophy Store catalog and music
Grant the installed Trophy Store catalog, then choose tracks through the normal Jukebox. Serenade - Gameboy remained in its enabled playlist after restarting and appeared in the ordinary match player. Exclusive cosmetics can replace existing selections; choose your preferences normally afterwards.
Selected and owned ability cooldowns
Refresh a selected unit’s ability cooldowns or those on eligible owned units between rounds, then use the abilities normally. Blade Maelstrom, Rapid Shot and Storm of Arrows were refreshed and reused in ordinary play, including a mixed three-ability group.
Heroes, skins and tower progression
Unlock base heroes, installed hero skins, tower access and the native tower-upgrade catalog. The hero-skin catalog reached 52/52, with Cyber Quincy selected and deployed.
Selected and owned tower upgrades
Upgrade top, middle or bottom paths toward tier 5 for a selected tower or your eligible owned group. Native crosspath rules remain. Perma Charge was upgraded and used in a normal match.
Free upgrades and selected hero levels
Set current-match upgrade prices to free, then restore them explicitly. Raise a selected hero to native level 20; the tested Quincy reached level 20 with both native abilities.
Selected tower attributes
Add 100 range, 25 damage or 5 pierce, or reduce reload time by 50%. Restore only Monkey Workshop’s own modifiers. Native tower models and rules still govern the result.
Powers, Pro tiers and instas
Unlock native Pro power tiers, stock ordinary and Pro powers to at least 10, and stock legal installed insta variants to at least 1. Normal Farmer and Pro Farmer use consumed stock; a 0-2-5 Dart insta deployed as Crossbow Master.
Maps, modes and Fast Track
Unlock standard map access and Fast Track, then enable Fast Track through normal pre-match settings; the verified match started at round 10. The session-mode action follows the current-cohort limits below.
Match cash and account XP
Grant spendable cash between rounds with a tower selected. Queue up to 100,000 account XP, then finish an ordinary round to credit it and show normal level rewards.
Hero progression, pace and giant bloons
Use 10× ordinary round-end hero XP, 0.25×/1×/2× simulation pace and giant future bloon spawns. Pause tower attacks or protect against leaked-bloon damage, with explicit normal presets.
Installation
Match the version and preserve your save. Use the Windows Steam build above and back up your profile before permanent grants and first editor entry. Start a fresh normal game process; never load this companion alongside another cohort.
Open the panel. Extract the pack, open panel.json through Open table or panel (Ctrl+O), select BloonsTD6.exe and attach explicitly.
Load the companion. In Code → DLLs, choose the included Offset.BloonsTD6.Companion.dll and explicitly Load it. Wait for Ready / Idle / No error. Import and loading send no gameplay command.
Choose your controls. Match actions require a solo Standard match between rounds. Select a living tower or hero in the native inspector for selected-unit actions. Turn Auto Start off before an XP grant, then complete a normal round.
Use Embedded menu in Controls for native in-game controls. Ctrl+Shift+F9 shows or hides the menu; Escape hides it. The supported native-menu setup is Windows DX11 in a windowed game. Use desktop Controls for the complete panel; the local editor and Trophy action are on the first menu page. Explicitly Enable the embedded menu first.
Use Monkey Money controls before entering the local editor. Inspect makes no grant or Save request. The grant is fixed at 1,000 and uses the game’s normal analytics and save path. An unknown or partial result means stop, preserve the result and do not retry. There is no byte Undo. After native editor entry, wallet inspection and grants also stay disabled until restart.
For the local editor, start a fresh game process at Home with the existing editor unlock, no loaded editor scene and no shared/browser content loaded. The normal constructor can create a draft or reuse your existing local one. Use or restore other companion effects first, then choose Open local Map Editor once. Wait for Editor Stage 4 / Menu ready 1, then use normal Edit and Save and Exit. After native entry, all later companion mutations, Restore and Cancel remain disabled until a normal game restart. Normal editing, saving and play remain available. An Unknown result requires a normal exit; do not retry in that process.
Import starts inactive, with no scripts, automatic attachment, DLL loading or holds. The included table.json provides the same entries in Advanced Entries.
Compatibility
Monkey Workshop 1.4.0 targets Bloons TD 6 Steam build 26122510 / game 57.4.12224 on Windows x64. The pack checks exact game and companion identities and resolves current objects again. A game update can require a new pack.
The matching companion uses ABI 0x10A00 (192 bytes), SHA256 38c428a7ac1b3d9bb8aab9773a604fa65790310ac531379a882a8ab15d2e1858. Keep the included DLL paired with this panel. Do not replace a DLL already loaded in the running game; exit normally and start a fresh process before changing companions.
The download contains Offset table/panel documents, the required reviewed companion DLL, instructions, version metadata and per-file SHA256 checksums. It contains no standalone executable or game files. Load the matching DLL explicitly after each normal game restart.
Limits
Native rules, partial results and restoration
Tier actions preserve native crosspath rules and can make real partial changes before a refusal. Read Changed, Skipped, Failed, Partial and Result together. Profile grants, tower tiers and earned levels have no byte Undo. Before editor entry, Cancel stops future steps while retaining earlier changes; a normal Save request is not a disk-persistence receipt.
Mode access is session-only: the earlier release’s access reset after restart. The earlier 1.1.0 companion’s check preserved access that was already enabled; enabling from a locked baseline and restoration have not been qualified on this DLL. Mode restoration is not exposed in this pack. Temporary hero access, free prices and selected attributes have explicit Restore controls. Cooldown refresh is an explicit one-shot action with no hold or byte Undo. Native per-round, use-count, charge and other activation rules remain; it does not grant unlimited abilities. Cooldown reuse was checked for the three named abilities, rather than every ability type. Giant size applies to future spawns. Leak protection covers leaked-bloon damage, not every hazard.
In-game menu coverage
The final 93-entry/139-control pack passed actual customer Offset 0.1.3 import with zero holds, explicit original attachment and one matching DLL load. All four embedded pages rendered, with wallet Inspect and Grant on page 4. One embedded Inspect click did not dispatch during frame refresh. The successful final Inspect was delivered by an external developer recipe_probe using the existing guarded Memory/table resolver, and the customer GUI showed Completed 1; this is not a completed UI-button action. Wallet requests from desktop Controls were observed only in the separate private0.1.4 trial, not a released-customer button trial. Developer probes are not included in the pack. Normal customer close removed the menu/input and left the game at Home with 1,200.
Check Completed, Last Command and Result before assuming a request ran. Use desktop Controls for the complete panel and never blindly repeat a permanent grant. Offset 0.1.4 includes navigation changes; this exact93/139 pack has not run on0.1.4. These are not a proven fix for dropped Run/Set clicks. Earlier 1.3 pages 1/2 Next/Previous, hide/restore and Disable proof stays separate. Neither this trial nor the older receipts qualify a later app redesign or every retained command.
Attribute and content scope
Selected damage and pierce were verified on current projectile-template values, and reload on effective native frame caches, with independent restoration. These observations do not establish every emitted projectile’s per-hit result, every tower or every modifier combination. Range was checked through the visible radius.
This version includes the controls listed above. Monkey Knowledge, the Map Editor unlock grant, Legends and Double Cash are outside its scope. The wallet trial proves one fixed grant, normal MOAB Mine purchase/stock and restart, not mine placement/damage, repeat/unknown recovery, purchased bundle ownership or a remote ledger. The two native getter paths share one Read and do not independently validate the protected buffer. The local editor action requires the existing unlock and permits one native attempt per process. Normal map naming, Share and a full 40-round custom-map victory are not qualified. The Trophy grant adds installed inventory and can enable or equip exclusive cosmetics. Named music selection and use survived a restart; every cosmetic effect and general Trophy Store navigation are outside that evidence. The game’s normal LiNK login boundary remains. It makes no all-DLC or comprehensive-content claim.
Questions
Looking for Bloons TD6 hacks or a trainer?
Monkey Workshop supplies the listed gameplay controls through Offset’s panel and native in-game menu. Buy Offset, import the matching pack and explicitly load the included companion. The pack has no separate charge or standalone trainer executable.
Can I unlock Trophy Store music and cosmetics?
Use the installed Trophy Store catalog grant, then select tracks and cosmetic preferences through the game’s normal menus. Serenade - Gameboy was selected normally, retained after restarting and used by the ordinary match player. This grants installed inventory. General Trophy Store navigation still requires the game’s normal LiNK login. Back up your profile first: grants can persist and cannot be undone from Offset.
Can I create a local map without social login?
With the existing editor unlock, use the fixed local editor action from a fresh Home session. Normal path validation, local Save and Exit, Sandbox and New Game remain in use. The saved playable draft survived a full restart. Share and Submit keep the game’s original account, age and name checks; publishing was not tested. After entering, restart the game before using other companion mutations.
Can I refresh Bloons TD6 ability cooldowns?
Yes. Between rounds in a solo Standard match, select a living tower or hero and use Selected: refresh cooldowns, or refresh eligible owned units together. Then activate the abilities normally. The game’s use limits remain; cooldown refresh does not activate an ability or erase its use history.
Can I unlock heroes and get tier 5 towers?
Use the native base-hero, hero-skin and tower-upgrade catalog grants, then the selected or owned path presets. The game retains normal path and crosspath limits. The verified outcomes include Cyber Quincy deployment, Ultra-Juggernaut ownership and Perma Charge combat.
Which currency does each grant change?
The Monkey Money button adds 1,000 to the profile wallet used for ordinary power purchases. The separate match-cash grant follows the normal income path with a selected tower between rounds. Account XP is a queued grant credited by finishing an ordinary round. None creates a real-money purchase or bundle entitlement.
Will the cheat table survive a restart?
Offset resolves current objects again when you attach. Saved progression remains subject to the game’s normal save rules. Temporary effects need explicit reapplication; session mode access has the version-specific limits above, and restoring XP multipliers does not remove earned levels. Keep the exact supported game and companion versions together.
Releases
Monkey Workshop 1.4.0 adds fixed native Monkey Money grants and wallet inspection, with a normal MOAB Mine purchase and clean-restart evidence. The final 93/139 panel was imported in customer 0.1.3; all four menu pages rendered, and the successful final inspection used an external developer probe with the explicit guarded resolver after a dropped menu click. The existing local editor retains its named edit/save/restart and normal-play acceptance. The retained gameplay controls keep their named earlier companion evidence; this is not a complete replay of every control through the new DLL.
ZIP SHA256 7a9efdbf3fd4862f9f03d8b64453f4a9fec4b4a061547a4815d1989a8494a414.
Previous release: Monkey Workshop 1.3.0, with the local Map Editor route. Use that release’s own companion.
Previous release: Monkey Workshop 1.2.0, with the installed Trophy Store catalog and named Jukebox music. Use that release’s own companion.
Previous release: Monkey Workshop 1.1.0, with selected and owned ability cooldown refresh. Use that release’s own companion.
Previous release: Monkey Workshop 1.0.0, without cooldown refresh. Use that release’s own companion.
Get Offset
Open versioned cheat tables, use native in-game controls and create your own panels. Offset is US$69 for a lifetime licence, including future updates with no subscription.