Cyberpunk 2077

Upgrade your owned iconic weapons without spending crafting components. Inspect an individual weapon, advance it one tier, or bring eligible owned iconics to their native maximum.

Cyberpunk 2077 inventory showing equipped Sihil at Tier 5++ with 148 damage per hit after an Offset upgrade.
Sihil at Tier 5++ after the upgrade workflow. The saved tier and displayed damage remained after restarting without the companion.

Iconic weapon upgrades

Upgrade one weapon

Read your owned inventory, choose an iconic weapon and confirm its name, tier and ingredient cost. Advance the selected eligible instance by one step through the game's upgrade system.

Upgrade eligible owned iconics

Process the captured inventory and advance eligible iconic weapons to their native maximum. The result reports completed and skipped work. Items already at their maximum are skipped.

Remove the component cost

Apply the separate upgrade-cost modifier before upgrading. Remove it afterward and refresh the game's upgrade menu to see normal prices again. Completed weapon upgrades remain in your save.

Verified result

The customer Offset 0.1.3 workflow scanned 103 inventory entries and completed 17 increments across Sihil, Black Unicorn and Chaos without granting materials or changing the checked ingredient counts. All three reached Tier 5++. Their displayed damage values were 148, 148 and 49, and those tiers and displays survived saving and restarting without the companion. Actual combat damage and other iconic instances were not individually measured.

This release covers iconic weapon upgrades. The broader Cyberpunk control pack remains in development. Non-iconic and cyberware upgrades, crafting, item grants and sandbox effects are outside this download.

Controls

PanelActionsResult
Upgrade costSelect, preview, apply and remove the owned cost modifier.Native fraction and ownership readouts.
Iconic upgradesRead inventory, select an index, preview, upgrade once or process eligible owned iconics.Current tier, maximum, required cost, changed work and uncertainty.
Session controlsEnable dispatch, inspect the current player and stop effects.Completion, errors, partial results and unverified cleanup.

The panels contain 48 controls in total, including labels, inputs and status. The advanced table contains the same 35 guarded entries. Imports start inactive.

Compatibility and limits

Supports Cyberpunk 2077 Steam Windows x64 build 26161058, displayed version 2.5. Phantom Liberty was installed during testing. Other stores, builds, operating systems and a base-game-only installation are unverified. Requires purchased Offset 0.1.3 or later for Windows and the included matching companion.

The companion keeps native eligibility and maximum-tier rules. Jobs are limited to 4,096 inventory entries, 256 eligible iconic instances, 16 increments per instance and a 30-second deadline. A partial job can leave completed upgrades in place. Stop removes owned session effects and cancels remaining work; it cannot undo permanent upgrades, restore an older save or rewind gameplay.

After loading a different save, inspect the player again. An old-world removal can remain unverified even when the new player reads a normal value; the cleanup counter reports that distinction. On any error, partial result or uncertain upgrade, stop issuing upgrades and inspect the normal inventory. Never blindly repeat an unacknowledged request.

Exact game identity

Game executable SHA-256: d36e74c47592e9c656ae250078cb40b2be63c782af5bfbeff2280d43e653fab4. The table also checks the matching companion's build identity. Keep all files from the same pack.

Open in Offset

Extract the ZIP and keep its panels, table and companion together. No game-file patch or separate installer is needed.

Verify the ZIP download

SHA-256: 388add74a9e65eca33c8e7a627b0ce0adce692c02f469a32cf9e24c6a81702ce. The archive includes payload checksums and third-party notices.

  1. Preserve your save. Back up the checkpoint you want to keep. Start a fresh game process when changing companion versions.
  2. Open the cost panel. In Offset choose Open table or panel and select 01-Upgrade-Cost.panel.json. Attach Cyberpunk2077.exe. In Code → DLLs, choose the included OffsetCyberpunkWorkshop.dll and explicitly Load it once for that process.
  3. Inspect and apply the cost modifier. Enable game-thread dispatch, load your save normally and inspect the current player outside gameplay menus. Select upgrade cost, Preview, then Apply. Wait for completion and no error.
  4. Choose your upgrades. Open 02-Iconic-Upgrades.panel.json. Read owned inventory, choose an index and Preview. Confirm the weapon and zero required cost before upgrading. Read completed work and errors before issuing another action.
  5. Restore normal prices. Choose Stop, inspect the player and preview the cost again. Confirm native 0 and owned 0. Close and reopen the game's upgrade menu. Save normally to retain completed upgrades.

After restarting the game, attach the new process and explicitly load the matching DLL again. No DLL, script, effect or hold starts automatically when you import a panel.

Questions

Do I need to buy Offset?

Yes. These panels and tables require purchased Offset for Windows. The pack has no separate charge and includes no standalone controller.

Does this grant weapons or upgrade cyberware?

No. This version upgrades eligible iconic weapons you already own. Cyberware, non-iconic weapons, crafting and new item grants are outside this release.

Can I undo an upgrade?

Completed upgrades are persistent. Stop restores owned session effects, including the cost modifier; it does not reverse weapon progression. Return to your preserved checkpoint to undo saved upgrades.

Release notes

1.0.0 · 31 October 2026

Initial iconic weapon upgrade table: selected single-step upgrades, eligible-owned maximum jobs, explicit upgrade-cost control and completion diagnostics. Qualified against the exact Steam 2.5 build above using customer Offset 0.1.3.

Get Offset

Open this pack in the Windows memory workbench. US$69 for a lifetime licence.